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The performance graphs in this section are profiled with OdinSerializer's binary format. Odin Serializer, Unity JSON, Full Serializer, Binary Formatter, JSON. ... <看更多>
I don't know about Newtonsoft.Json, but judging from the error message - GameObject property rigidbody has been deprecated in Unity 5 along ... ... <看更多>
在選單中找到 Edit > Project Settings > Editor ,在 Asset Serialization Mode 項目下選擇 Force Text 。 2. 要求git以binary的方式處理檔案,避免被 ... ... <看更多>
I'd be tempted to create a ScriptableObject-derived class that serves as a "file handle" to this separately-serialized file. ... <看更多>